by International Society for Technology in Education .
Written in English
|The Physical Object|
|Number of Pages||345|
About LogoWriter! LOGO was a computer programming language specifically designed for use in schools. When LOGO was first developed in the late s, there were no microcomputers. The early versions of LOGO contained none of the graphics capabilities common to all versions of LOGO today. Introduction to Programming in Logo Using Logo Writer This book is designed for use either in teacher training or in an introductory secondary computer science class. Introduction to Logo Using Logo Writer, a graduate level independent study course, allows you to learn at your own pace while corresponding with your instructor by mail. a Work Individually or With a Group of Colleagues -Take Introduction to Logo Using Logo Writer at home, or study with a group of colleagues at school. LogoWriter was designed for machines using architecture that has been rendered obsolete. To that regard, some sort of emulation is required in order to run its IDE. In this section we will provide the necessary steps to set up the emulator environment and launch LogoWriter. LogoWriter was designed to run on three different machine types: IBM/ IBM Compatibles, Apple II and Commodore. Therefore.
An additional component, On LogoWriter, looks at that specific version of Logo, which was developed by Logo Computer Systems Inc (LCSI) and had just been released in Click on a title . And coming from the multimedia side, HyperStudio has incorporated Logo as its resident programming language. (Look at the article by Mike Westerfield below) The use of Logo for creating multimedia projects received a boost back in with the introduction of LogoWriter. Back in high school (88) I learned LogoWriter on PC/DOS. Lately Ive been playing with it again (the old school version, because it was much cooler) so I can begin teaching my 9 year old kid logic and structure. (P.S. Im not interested in being told that Logo is an unstructured language and that. be hosted by the renowned St. Paul Logo as LogoWriter Hypermedia Tools for use with the Apple II version of LogoWriter. project in St. Paul on J the day But by then the world was moving on to the Macintosh / Windows style of after NECC. Look at the Call for Partici- interface, and LogoWriter .
The Great Logo Adventure: Electronic copy of the actual book on learning Logo by Jim Muller (Graciously donated by Jim) MB: The Great Logo Adventure CD: All files on the accompanied CD included with the published book by Jim Muller MB: Computer Science Logo Style: a set of printed books on more advanced Logo programming techniques by Brian Harvey ([email protected]). This book about Logo programming and problem solving is designed to introduce preservice and inservice teachers to problem solving in a Logo programming environment. Such a unit of study can be an important part of an introductory computers in education course for educators. It’s a great book to have, lots of good information and well explained especially, chapters 5 and 6 cover the introduction to LogoSoft Comfort software, methods used to create circuit programs, how to work with LogoSoft, constants, connectors, special functions and creating a new circuit program, topics such as LogoSoft’s programming instructions in further detail with many application /5(8). *LOGO Programing Language. This book about Logo programming and problem solving is designed to introduce preservice and inservice teachers to problem solving in a Logo programming environment. Such a unit of study can be an important part of an introductory computers in education course for educators. Although Logowriter--a version of Logo--was developed.